In this project, we create artificial piloerection using contactless electrostatics to induce tactile sensations in a contactless way. Firstly, we design various high-voltage generators and evaluate them in terms of their static charge, safety and frequency response...
Some daily tasks involve grasping multiple objects in one hand and releasing them in a determined order, for example laying out a surgical table or distributing items on shelves. For training these tasks in Virtual Reality (VR), there is no technique for allowing...
We presented the following demo in congreso Interacción’19 in San Sebastian. “Immersive virtual reality environments allow interaction through generic devices with specific characteristics of such environments: three-dimensional interaction devices or wearable devices...
This demo show how to make use of a pen graphic tablet to facilitate drawing in virtual reality. We replicated the graphic tablet in VR so that pen strokes are precisely painted in a plane, another 3+3 DOF controller is used to move the virtual plane around virtual...
We presented the following demo at the CHI PLAY ’19 conference in Barcelona:“Virtual Reality (VR) gaming environments can recreate dangerous or even physically impossible situations in an immersive way. However, VR players are isolated from the real world and the...
Handheld devices are capable of displaying augmented environments in which virtual content overlaps reality. To interact with these environments it is necessary to use a manipulation technique. The objective of a manipulation technique is to define how the input data...
A collage is an artistic composition made by assembling different parts to create a new whole. This procedure can be applied for assembling tridimensional objects. In this paper we present CollARt, a Mobile Augmented Reality application which permits to create 3D...