StreamFog: Ultrasonic Streaming for controlling fog based displays

Apr 13, 2026

Fog screens are a projection medium for mid-air graphics, they are see-through and reach-through. Fog screens are traditionally generated by laminar flows coming out of linear outlets and thus are usually static. Here, we show that ultrasonic beams create a streaming field of constrained airflow that direct aerosols in a fast and controllable way. We characterize various aerosols under streaming and optical diffusion, and evaluate control methods for obtaining different aerosol shapes. Aerosol columns are raised, moved and pushed in a few hundred milliseconds to serve as a projection medium. Hands and other objects do not disturb the fog columns significantly, allowing for direct interaction. We showcase applications by projecting on multiple columns that can be moved continuously within the display volume, reach-through interactions and mixed-reality for tabletop games.

Cite this Work

BibTex:

@inproceedings{10.1145/3772318.3790754,
author = {Fern\'{a}ndez, Unai Javier and Fern\'{a}ndez, Ivan and Irisarri, Josu and Ezcurdia, I\~{n}igo and Marzo, Asier},
title = {StreamFog: Using ultrasonic streaming for controlling aerosols in fog-based displays},
year = {2026},
isbn = {9798400722783},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3772318.3790754},
doi = {10.1145/3772318.3790754},
abstract = {Fog screens are a projection medium for mid-air graphics, they are see-through and reach-through. Fog screens are traditionally generated by laminar flows coming out of linear outlets and thus are usually static. Here, we show that ultrasonic beams create a streaming field of constrained airflow that direct aerosols in a fast and controllable way. We characterize various aerosols under streaming and optical diffusion, and evaluate control methods for obtaining different aerosol shapes. Aerosol columns are raised, moved and pushed in a few hundred milliseconds to serve as a projection medium. Hands and other objects do not disturb the fog columns significantly, allowing for direct interaction. We showcase applications by projecting on multiple columns that can be moved continuously within the display volume, reach-through interactions and mixed-reality for tabletop games.},
booktitle = {Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems},
articleno = {1667},
numpages = {12},
keywords = {Acoustic Streaming, Fog Displays, Direct Interaction, Projection},
location = {
},
series = {CHI ’26}
}

APA:

Unai Javier Fernández, Ivan Fernández, Josu Irisarri, Iñigo Ezcurdia, and Asier Marzo. 2026. StreamFog: Using ultrasonic streaming for controlling aerosols in fog-based displays. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI ’26). Association for Computing Machinery, New York, NY, USA, Article 1667, 1–12. https://doi.org/10.1145/3772318.3790754